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	<title>The Union Platform, By USER1</title>
	<link>http://www.unionplatform.com</link>
	<description></description>
	<lastBuildDate>Wed, 18 Aug 2010 20:39:15 +0000</lastBuildDate>
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		<title>Orbiter (JavaScript Client Library) Preview Release</title>
		<description><![CDATA[A public preview of Orbiter, Union Platform's JavaScript client library, is now available for download here. Using Orbiter, web developers can create multiuser web pages, applications, and games that run natively in web browsers without the need for additional plug-ins.
To see Orbiter in action, visit this JavaScript chat application, which communicates seamlessly with the equivalent [...]]]></description>
		<link>http://www.unionplatform.com/?p=1449</link>
			</item>
	<item>
		<title>Objective-C client, AMF, JSON community examples</title>
		<description><![CDATA[A couple of interesting community examples were posted recently to Union Coders:

Kenichi Ueno posted a proof-of-concept Objective-C "Hello World" example for creating iPhone and iPad Union clients.
Alex W. posted AMF and JSON examples for passing complex data (e.g., objects and lists) between ActionScript clients and Union Server.

Thanks to Kenichi and Alex for making their code [...]]]></description>
		<link>http://www.unionplatform.com/?p=1446</link>
			</item>
	<item>
		<title>Online Multiplayer Pong Example Posted</title>
		<description><![CDATA[Source code for Union Pong is now available here. The example explains how to combine client-side Reactor code with a server-side room module to create an online multiplayer version of the classic game of Pong. 
]]></description>
		<link>http://www.unionplatform.com/?p=1396</link>
			</item>
	<item>
		<title>Fridge Magnets Example Posted</title>
		<description><![CDATA[Source code for a fridge magnets application is now available here. When a user drags a letter in the application, all other connected users see the letter move. The example demonstrates room modules, room attributes, and client-to-server module messages.
]]></description>
		<link>http://www.unionplatform.com/?p=1192</link>
			</item>
	<item>
		<title>Union Free Licence Announced</title>
		<description><![CDATA[Today at FITC in Toronto, Canada, USER1 Subsystems Corporation announced its official licensing terms for Union 1.0. When Union 1.0 is released, it will available under two licences: Union and Union Enterprise. 
Union will be entirely free for both commercial and noncommercial projects, and will support up to 1000 simultaneous client connections. 
Union Enterprise, a [...]]]></description>
		<link>http://www.unionplatform.com/?p=1115</link>
			</item>
	<item>
		<title>Union 1.0 Alpha 7 Released</title>
		<description><![CDATA[
Union 1.0 Alpha 7 is now available for download. Alpha 7 expands Union's user-account and data-storage feature set, provides access to room observers, introduces an "information "snapshot" API, adds many UnionAdmin improvements, and includes extensive Reactor API polish.


This release brings Union 1.0 a very large step closer to final shipping status. Only one major feature [...]]]></description>
		<link>http://www.unionplatform.com/?p=1029</link>
			</item>
	<item>
		<title>ReactorGUI Chat and Multiuser Mouse Examples Posted</title>
		<description><![CDATA[Two new Union application examples, both built on the ReactorGUI component set, are now available:

A chat application featuring a user list, private messaging, and account registration and login.
A multiuser mouse pointer example, where all connected users can see each other's mouse pointers.

Both examples include fewer than 100 lines of code, demonstrating how Union's modular design [...]]]></description>
		<link>http://www.unionplatform.com/?p=1012</link>
			</item>
	<item>
		<title>ReactorGUI Component Library Now Available</title>
		<description><![CDATA[ReactorGUI, a user-interface component library for building multiuser applications with ActionScript 3.0, is now available for download.
Built on Adobe Flex and Reactor (Union’s ActionScript client-communications library) ReactorGUI provides Union developers with high-level multiuser-application building blocks such as a user list, a room list, an avatar pane, a chat widget, a login window, position broadcasting utilities, [...]]]></description>
		<link>http://www.unionplatform.com/?p=1009</link>
			</item>
	<item>
		<title>Union 1.0 Alpha 6 Released</title>
		<description><![CDATA[
Alpha 6 introduces the first phase of Union's "persistence" feature set, which includes user-account management and server-side data storage. Starting with Alpha 6, Union clients can save room attributes and client attributes to a database or other data source. Union Server now includes a light-weight built-in database called Apache Derby. Because Derby comes built into [...]]]></description>
		<link>http://www.unionplatform.com/?p=926</link>
			</item>
	<item>
		<title>New Multiuser Clipboard Sample Posted</title>
		<description><![CDATA[Source code for a multiuser clipboard is now available here. The example shows a multiuser clipboard, where all connected users can set the contents of a shared text field, as might be required when passing snippets of text between computers on a local network or the Internet.
]]></description>
		<link>http://www.unionplatform.com/?p=835</link>
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