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UDictionary — Dynamic Class, package net.user1.utils
A simple wrapper around the ActionScript Dictionary class, with the added ability to return the number of items in the dictionary.
UDictionary(weakKeys:Boolean) — Constructor, class net.user1.utils.UDictionary
unban(address:String) — method, class net.user1.reactor.ClientManager
Removes any ban currently in effect for the specified address (typically an IP address).
UNBAN — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for UNBAN, a UPC-fomatted message sent to the server.
UNBAN_RESULT — Event, class net.user1.reactor.ClientManager
UNBAN_RESULT — Constant Static Variable, class net.user1.reactor.ClientManagerEvent
Dispatched when the result of an earlier ClientManager.unban() request is received.
UNBAN_RESULT — Constant Static Variable, class net.user1.reactor.UPC
UNKNOWN — Constant Static Variable, class net.user1.reactor.ConnectionState
A connection state indicating that the client's current connection state cannot be determined.
UPC — class, package net.user1.reactor
Represents a UPC-formatted message, and also enumerates the internal message ids for UPC messages used by Reactor.
UPC(method:String, args:Array) — Constructor, class net.user1.reactor.UPC
UPC_PROCESSED — Event, class net.user1.reactor.Server
UPC_PROCESSED — Constant Static Variable, class net.user1.reactor.ServerEvent
Dispatched when the current client is watching for "processed UPC messages" and the server finishes processing an inbound UPC message.
UPCProcessingRecord — class, package net.user1.reactor
A data container describing server-side processing-statistics for a single UPC message received and then processed by Union Server.
UPCSource — Variable, class net.user1.reactor.UPCProcessingRecord
The raw source string of the processed UPC message.
UPCStatsSnapshot — class, package net.user1.reactor.snapshot
The UPCStatsSnapshot class is used to retrieve statistics about the UPC messages that have been processed or are waiting to be processed by Union Server.
UPCStatsSnapshot() — Constructor, class net.user1.reactor.snapshot.UPCStatsSnapshot
Constructor
UPC_STATS_SNAPSHOT — Constant Static Variable, class net.user1.reactor.UPC
UPDATE — Constant Static Variable, class net.user1.logger.LogEvent
Dispatched when a new message is added to the log.
UPDATE — Event, class net.user1.logger.Logger
UPDATE — Constant Static Variable, class net.user1.reactor.AttributeEvent
Dispatched when an attribute changes or is set for the first time.
UPDATE — Event, class net.user1.reactor.Client
UPDATE — Event, class net.user1.reactor.Room
UPDATE_CLIENT_ATTRIBUTE — Event, class net.user1.reactor.Room
UPDATE_CLIENT_ATTRIBUTE — Constant Static Variable, class net.user1.reactor.RoomEvent
Dispatched when the current client is in or observing the room, and an attribute in which the current client has expressed interest changes on any of the room's occupants or observers.
updateInProgress() — method, class net.user1.reactor.snapshot.Snapshot
Indicates whether the snapshot is currently loading data.
UpdateLevels — final class, package net.user1.reactor
The UpdateLevels class specifies the amount of information a client wishes to receive from the server about a room it has either joined or is observing.
UpdateLevels() — Constructor, class net.user1.reactor.UpdateLevels
UPDATE_LEVELS_UPDATE — Constant Static Variable, class net.user1.reactor.UPC
updateSnapshot(snapshot:net.user1.reactor.snapshot:Snapshot) — method, class net.user1.reactor.Reactor
Updates the specified snapshot object with the latest information available on the server.
UserAccount — class, package net.user1.reactor
The UserAccount class represents a Union user account.
UserAccount(userID:String, log:net.user1.logger:Logger, accountManager:net.user1.reactor:AccountManager, clientManager:net.user1.reactor:ClientManager, roomManager:net.user1.reactor:RoomManager) — Constructor, class net.user1.reactor.UserAccount
Constructor.
userID — Variable, class net.user1.reactor.ClientManifest
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