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scheduledWrite — Variable, class net.user1.reactor.GatewayBandwidth
The number of bytes scheduled for transmission to clients currently connected to the server via this gateway (i.e., outgoing buffered bytes).
scope — Variable, class net.user1.reactor.Attribute
The attribute's qualifying room ID.
SCRIPT — Constant Static Variable, class net.user1.reactor.ModuleType
Indicates that a specified module is a server-side script.
secureConnect(host:String, ... rest) — method, class net.user1.reactor.Reactor
The secureConnect() method is identical to the connect() method, except that it uses an encrypted connection (TLS or SSL) rather than an unencrypted connection.
SECURE_HTTP — Constant Static Variable, class net.user1.reactor.ConnectionType
SecureHTTPConnection — class, package net.user1.reactor
The SecureHTTPConnection class is identical to HTTPConnection except that it performs communications over HTTPS (i.e., an encrypted TLS or SSL connection) rather than plain HTTP.
SecureHTTPConnection(host:String, port:int) — Constructor, class net.user1.reactor.SecureHTTPConnection
SECURE_SOCKET — Constant Static Variable, class net.user1.reactor.ConnectionType
SecureSocketConnection — class, package net.user1.reactor
The SecureSocketConnection class is used by Reactor to communicate with Union Server over a TLS-encrypted, persistent TCP/IP socket.
SecureSocketConnection(host:String, port:int) — Constructor, class net.user1.reactor.SecureSocketConnection
SecurityRole — final class, package net.user1.reactor
The SecurityRole class is an enumeration of constant values representing different security roles for a user account.
SELECT_CONNECTION — Event, class net.user1.reactor.ConnectionManager
SELECT_CONNECTION — Constant Static Variable, class net.user1.reactor.ConnectionManagerEvent
An event triggered when the ConnectionManager selects an IConnection object for a connection attempt.
self() — method, class net.user1.reactor.Reactor
Returns a reference to the application's own IClient object (i.e., the "current client").
selfAccount() — method, class net.user1.reactor.AccountManager
Returns a reference to the current client's user account, if the current client is logged in.
send(data:any) — method, class net.user1.reactor.Connection
For documentation, see IConnection's send() method.
send(data:any) — method, class net.user1.reactor.HTTPConnection
For documentation, see IConnection's send() method.
send(data:any) — method, interface net.user1.reactor.IConnection
Sends the specified data to Union Server.
send(data:any) — method, class net.user1.reactor.SecureSocketConnection
For documentation, see IConnection's send() method.
send(data:any) — method, class net.user1.reactor.XMLSocketConnection
For documentation, see IConnection's send() method.
SEND_DATA — Event, class net.user1.reactor.Connection
SEND_DATA — Constant Static Variable, class net.user1.reactor.ConnectionEvent
Dispatched whenever any data is sent to Union Server over an IConnection object.
sendMessage(messageName:String, ... rest) — method, class net.user1.reactor.Client
Sends a message, with arguments, to another client.
sendMessage(messageName:String, clientIDs:Array, filters:net.user1.reactor.filters:IFilter, ... rest) — method, class net.user1.reactor.ClientManager
Sends a message to a set of specified clientIDs.
sendMessage(messageName:String, ... rest) — method, class net.user1.reactor.CustomClient
sendMessage(messageName:String, ... rest) — method, interface net.user1.reactor.IClient
sendMessage(messageName:String, includeSelf:Boolean, filters:net.user1.reactor.filters:IFilter, ... rest) — method, class net.user1.reactor.Room
Sends a message to clients in and observing this room.
sendMessage(messageName:String, rooms:Array, includeSelf:Boolean, filters:net.user1.reactor.filters:IFilter, ... rest) — method, class net.user1.reactor.RoomManager
Sends a message to clients in the room(s) specified by rooms.
sendMessage(messageName:String, includeSelf:Boolean, filters:net.user1.reactor.filters:IFilter, ... rest) — method, class net.user1.reactor.Server
Sends a message to the entire server.
SEND_MESSAGE_TO_CLIENTS — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for SEND_MESSAGE_TO_CLIENTS, a UPC-fomatted message sent to the server.
SEND_MESSAGE_TO_ROOMS — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for SEND_MESSAGE_TO_ROOMS, a UPC-fomatted message sent to the server.
SEND_MESSAGE_TO_SERVER — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for SEND_MESSAGE_TO_SERVER, a UPC-fomatted message sent to the server.
sendModuleMessage(messageName:String, messageArguments:Object) — method, class net.user1.reactor.Room
Sends the specified message to this room's server-side modules.
sendModuleMessage(moduleID:String, messageName:String, messageArguments:Object) — method, class net.user1.reactor.Server
Sends the specified message to the specified server module.
SEND_ROOMMODULE_MESSAGE — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for SEND_ROOMMODULE_MESSAGE, a UPC-fomatted message sent to the server.
SEND_SERVERMODULE_MESSAGE — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for SEND_SERVERMODULE_MESSAGE, a UPC-fomatted message sent to the server.
sendUPC(m:String, ... rest) — method, class net.user1.reactor.MessageManager
Creates and sends a UPC-formatted message to the server.
sendUPCObject(upc:net.user1.reactor:UPC) — method, class net.user1.reactor.MessageManager
Sends a UPC-formatted message to the server, based on the supplied UPC object.
serialize() — method, class net.user1.reactor.RoomModules
Returns a string representing of the room modules, suitable for sending to the server via the u24 UPC.
serialize() — method, class net.user1.reactor.RoomSettings
Returns a string representation of the room settings, suitable for sending to the server via the u24 UPC.
Server — class, package net.user1.reactor
Provides access to global server data and functions, and a means of communicating with server modules.
Server(reactor:net.user1.reactor:Reactor) — Constructor, class net.user1.reactor.Server
ServerEvent — class, package net.user1.reactor
ServerEvent is a simple data class used to pass information from an application's Server object to registered event-listeners when a server event occurs.
ServerEvent(type:String, bubbles:Boolean, cancelable:Boolean, upcProcessingRecord:net.user1.reactor:UPCProcessingRecord, status:String) — Constructor, class net.user1.reactor.ServerEvent
Constructor.
SERVER_HELLO — Constant Static Variable, class net.user1.reactor.UPC
SERVER_KILL_CONNECT — Event, class net.user1.reactor.Connection
SERVER_KILL_CONNECT — Constant Static Variable, class net.user1.reactor.ConnectionEvent
Dispatched when an IConnection object's connection to the server is closed by the server.
SERVER_KILL_CONNECT — Event, class net.user1.reactor.ConnectionManager
SERVER_KILL_CONNECT — Constant Static Variable, class net.user1.reactor.ConnectionManagerEvent
An event triggered when the server closes an active connection.
ServerModuleListSnapshot — class, package net.user1.reactor.snapshot
The ServerModuleListSnapshot class is used to load the server's current list of active server modules (not to be confused with room modules).
ServerModuleListSnapshot() — Constructor, class net.user1.reactor.snapshot.ServerModuleListSnapshot
Constructor
SERVERMODULELIST_SNAPSHOT — Constant Static Variable, class net.user1.reactor.UPC
SERVER_ONLY — Constant Static Variable, class net.user1.reactor.Status
SERVER_TIME_UPDATE — Constant Static Variable, class net.user1.reactor.UPC
SESSION_NOT_FOUND — Event, class net.user1.reactor.Connection
SESSION_NOT_FOUND — Constant Static Variable, class net.user1.reactor.ConnectionEvent
Dispatched when Union Server informs the client that a session id used in a message from the client refers to an unknown session.
SESSION_NOT_FOUND — Constant Static Variable, class net.user1.reactor.UPC
SESSION_TERMINATED — Event, class net.user1.reactor.Connection
SESSION_TERMINATED — Constant Static Variable, class net.user1.reactor.ConnectionEvent
Dispatched when Union Server informs the client that its session has been terminated.
SESSION_TERMINATED — Constant Static Variable, class net.user1.reactor.ConnectionManagerEvent
An event triggered when the server terminates a client session.
SESSION_TERMINATED — Constant Static Variable, class net.user1.reactor.UPC
setAttribute(attrName:String, attrValue:String, attrScope:String, isShared:Boolean, evaluate:Boolean) — method, class net.user1.reactor.Client
Sets a client attribute for this client.
setAttribute(attrName:String, attrValue:String, attrScope:String, isShared:Boolean, evaluate:Boolean) — method, class net.user1.reactor.CustomClient
setAttribute(attrName:String, attrValue:String, attrScope:String, isShared:Boolean, evaluate:Boolean) — method, interface net.user1.reactor.IClient
setAttribute(attrName:String, attrValue:String, isShared:Boolean, isPersistent:Boolean, evaluate:Boolean) — method, class net.user1.reactor.Room
Asks the server to set an attribute for this room.
setAttribute(attrName:String, attrValue:String, attrScope:String, isShared:Boolean, evaluate:Boolean) — method, class net.user1.reactor.UserAccount
Assigns an account attribute that is stored persistently on the server under this user account.
setAutoReconnectAttemptLimit(attempts:int) — method, class net.user1.reactor.ConnectionMonitor
Specifies the number of times Reactor should attempt to reconnect to Union Server when automatic reconnection is enabled.
setAutoReconnectFrequency(minMS:int, maxMS:int, delayFirstAttempt:Boolean) — method, class net.user1.reactor.ConnectionMonitor
Specifies the number of milliseconds between reconnection attempts made when the connection to Union Server is lost.
setClient(client:net.user1.reactor:Client) — method, class net.user1.reactor.CustomClient
Used internally by Reactor to associate this CustomClient object with a Client object.
SET_CLIENT_ATTR — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for SET_CLIENT_ATTR, a UPC-fomatted message sent to the server.
SET_CLIENT_ATTR_RESULT — Constant Static Variable, class net.user1.reactor.UPC
setClientClass(scope:String, clientClass:Class, ... rest) — method, class net.user1.reactor.Client
Specifies the class for the current client while it is in the room with the specified scope.
setClientClass(scope:String, clientClass:Class, ... rest) — method, class net.user1.reactor.CustomClient
setClientClass(scope:String, clientClass:Class, ... rest) — method, interface net.user1.reactor.IClient
setConnectionState(newState:int) — method, class net.user1.reactor.Client
setConnectionTimeout(milliseconds:int) — method, class net.user1.reactor.ConnectionMonitor
Sets the maximum round-trip time allowed for a heartbeat before the client considers the connection lost and forces a disconnection.
setDefaultClientClass(defaultClass:Class) — method, class net.user1.reactor.ClientManager
Assigns a class to use as the default class for all clients in the Reactor application.
setDefaultClientClass(defaultClass:Class) — method, class net.user1.reactor.Room
Assigns a class to use as the default class for clients in this room.
setGlobalAffinity(enabled:Boolean) — method, class net.user1.reactor.ConnectionManager
Specifies whether the current client's ConnectionManager will use global server affinity or local server affinity.
setHeartbeatFrequency(milliseconds:int) — method, class net.user1.reactor.ConnectionMonitor
Sets the frequency of the application's "heartbeat".
setHistoryLength(newHistoryLength:uint) — method, class net.user1.logger.Logger
Specifies the number of messages that should be kept in the log's history.
setIsWatchingForProcessedUPCs(value:Boolean) — method, class net.user1.reactor.Server
setLevel(level:String) — method, class net.user1.logger.Logger
Sets the message filter level for the log.
setReactor(reactor:net.user1.reactor:Reactor) — method, class net.user1.reactor.Connection
setReactor(reactor:net.user1.reactor:Reactor) — method, interface net.user1.reactor.IConnection
Assigns the Reactor object for which this IConnection will provide server communication services.
setReadyTimeout(milliseconds:int) — method, class net.user1.reactor.ConnectionManager
Sets the maximum time each IConnection object allows for its setup phase to complete when attempting to connect to Union Server.
SET_RESULT — Constant Static Variable, class net.user1.reactor.AttributeEvent
Dispatched when the result of an attempt to set an attribute is received.
SET_RESULT — Event, class net.user1.reactor.Client
SET_RESULT — Event, class net.user1.reactor.Room
setRetryDelay(milliseconds:int) — method, class net.user1.reactor.HTTPConnection
SET_ROOM_ATTR — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for SET_ROOM_ATTR, a UPC-fomatted message sent to the server.
SET_ROOM_ATTR_RESULT — Constant Static Variable, class net.user1.reactor.UPC
setRoomClass(roomID:String, roomClass:Class) — method, class net.user1.reactor.RoomClassRegistry
Specifies the class that will be used to represent the room with the specified roomID.
setRoomSettings(settings:net.user1.reactor:RoomSettings) — method, class net.user1.reactor.Room
Assigns new settings for the room.
SET_ROOM_UPDATE_LEVELS — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for SET_ROOM_UPDATE_LEVELS, a UPC-fomatted message sent to the server.
setSendDelay(milliseconds:int) — method, class net.user1.reactor.HTTPConnection
Increases or decreases the connection's batch-message send rate, or disables batch-sending entirely.
setServer(host:String, port:int) — method, class net.user1.reactor.Connection
For documentation, see IConnection's setServer() method.
setServer(host:String, port:int) — method, class net.user1.reactor.HTTPConnection
For documentation, see IConnection's setServer() method.
setServer(host:String, port:int) — method, interface net.user1.reactor.IConnection
Assigns the host and port to use with the connect() method.
setServer(host:String, ... rest) — method, class net.user1.reactor.Reactor
Specifies the host and port for future connection attempts.
setUpdateLevels(updateLevels:net.user1.reactor:UpdateLevels) — method, class net.user1.reactor.Room
Specifies the amount of information the current client will receive from the server about this room while in or observing this room.
sharedObserverAttributesGlobal — Variable, class net.user1.reactor.UpdateLevels
When true, the current client is sent an update any time an observer of the target room sets or deletes a global shared attribute; defaults to false.
sharedObserverAttributesRoom — Variable, class net.user1.reactor.UpdateLevels
When true, the current client is sent an update any time an observer of the target room sets or deletes a room-scoped shared-attribute; defaults to false.
sharedOccupantAttributesGlobal — Variable, class net.user1.reactor.UpdateLevels
When true, the current client is sent an update any time an occupant of the target room sets or deletes a global shared attribute; defaults to true.
sharedOccupantAttributesRoom — Variable, class net.user1.reactor.UpdateLevels
When true, the current client is sent an update any time an occupant of the target room sets or deletes a room-scoped shared-attribute; defaults to true.
sharedRoomAttributes — Variable, class net.user1.reactor.UpdateLevels
When true, the current client is sent an update any time one of the target room's shared attributes changes or is deleted; defaults to true.
sharePing(share:Boolean) — method, class net.user1.reactor.ConnectionMonitor
Specifies whether the current client's ping should automatically be shared with other clients.
Snapshot — class, package net.user1.reactor.snapshot
Reactor’s "snapshots" provide a traditional request/response mechanism for retrieving data on demand from Union Server; the Snapshot class is the abstract base class for all Reactor "snapshot" classes, each of which loads a specific set of data from the server.
Snapshot() — Constructor, class net.user1.reactor.snapshot.Snapshot
Constructor
SnapshotEvent — class, package net.user1.reactor.snapshot
SnapshotEvent is a simple data class used to pass information from Snapshot objects to registered event-listeners when a snapshot event occurs.
SnapshotEvent(type:String, bubbles:Boolean, cancelable:Boolean, snapshot:net.user1.reactor.snapshot:Snapshot) — Constructor, class net.user1.reactor.snapshot.SnapshotEvent
Constructor.
source — Variable, class net.user1.reactor.ModuleDefinition
The Java class name or script name of the module.
splitID(fullRoomID:String) — Static Method , class net.user1.reactor.RoomIDParser
Returns an array containing the qualifier and simple id of a string fully qualified room id.
start() — method, class net.user1.reactor.Statistics
Starts tracking statistics for the current connection.
Statistics — class, package net.user1.reactor
Provides a variety of networking and performance statistics for a Reactor object.
Statistics(reactor:net.user1.reactor:Reactor) — Constructor, class net.user1.reactor.Statistics
Constructor
Status — final class, package net.user1.reactor
An enumeration of the status codes for all built-in UPC messages and Reactor events.
STATUS — Event, class net.user1.reactor.snapshot.Snapshot
STATUS — Constant Static Variable, class net.user1.reactor.snapshot.SnapshotEvent
Dispatched when the result of an update request has been received by a snapshot object.
stop() — method, class net.user1.reactor.Statistics
Stops tracking statistics for the current connection.
stopObserving() — method, class net.user1.reactor.Client
Asks the server to stop observing this client.
stopObserving() — method, class net.user1.reactor.CustomClient
stopObserving() — method, interface net.user1.reactor.IClient
stopObserving() — method, class net.user1.reactor.Room
Sends a "stop observing room" request to the server.
stopObserving() — method, class net.user1.reactor.UserAccount
Asks the server to stop observing this UserAccount.
STOP_OBSERVING — Constant Static Variable, class net.user1.reactor.AccountEvent
Dispatched when the current client stops observing a user account.
STOP_OBSERVING — Event, class net.user1.reactor.AccountManager
STOP_OBSERVING — Event, class net.user1.reactor.Client
STOP_OBSERVING — Constant Static Variable, class net.user1.reactor.ClientEvent
Dispatched when the current client stops observing a client.
STOP_OBSERVING — Event, class net.user1.reactor.ClientManager
STOP_OBSERVING — Event, class net.user1.reactor.Room
STOP_OBSERVING — Constant Static Variable, class net.user1.reactor.RoomEvent
Dispatched when the current client succesfully stops observing a room, either in response to server-side code or in response to an earlier request made by the current client to stop observing the room.
STOP_OBSERVING — Event, class net.user1.reactor.UserAccount
STOP_OBSERVING_ACCOUNT — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for STOP_OBSERVING_ACCOUNT, a UPC-fomatted message sent to the server.
STOP_OBSERVING_ACCOUNT_RESULT — Constant Static Variable, class net.user1.reactor.UPC
STOP_OBSERVING_CLIENT — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for STOP_OBSERVING_CLIENT, a UPC-fomatted message sent to the server.
STOP_OBSERVING_CLIENT_RESULT — Constant Static Variable, class net.user1.reactor.UPC
STOP_OBSERVING_RESULT — Constant Static Variable, class net.user1.reactor.AccountEvent
Dispatched when the result of an earlier UserAccount.stopObserving() or AccountManager.stopObservingAccount() request is received.
STOP_OBSERVING_RESULT — Event, class net.user1.reactor.AccountManager
STOP_OBSERVING_RESULT — Event, class net.user1.reactor.Client
STOP_OBSERVING_RESULT — Constant Static Variable, class net.user1.reactor.ClientEvent
Dispatched when the result of an earlier Client.stopObserving() or ClientManager.stopObservingClient() request is received.
STOP_OBSERVING_RESULT — Event, class net.user1.reactor.ClientManager
STOP_OBSERVING_RESULT — Event, class net.user1.reactor.Room
STOP_OBSERVING_RESULT — Constant Static Variable, class net.user1.reactor.RoomEvent
Dispatched when the result of an earlier stop-observing-room request by the current client is received.
STOP_OBSERVING_RESULT — Event, class net.user1.reactor.RoomManager
STOP_OBSERVING_RESULT — Event, class net.user1.reactor.UserAccount
STOP_OBSERVING_ROOM — Event, class net.user1.reactor.Client
STOP_OBSERVING_ROOM — Constant Static Variable, class net.user1.reactor.ClientEvent
Dispatched when the client that triggered this event stops observing a room.
STOP_OBSERVING_ROOM — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for STOP_OBSERVING_ROOM, a UPC-fomatted message sent to the server.
STOP_OBSERVING_ROOM_RESULT — Constant Static Variable, class net.user1.reactor.UPC
STOPPED_OBSERVING_ACCOUNT — Constant Static Variable, class net.user1.reactor.UPC
STOPPED_OBSERVING_CLIENT — Constant Static Variable, class net.user1.reactor.UPC
STOPPED_OBSERVING_ROOM — Constant Static Variable, class net.user1.reactor.UPC
stopWatchingForAccounts() — method, class net.user1.reactor.AccountManager
Asks the server to stop watching for accounts.
STOP_WATCHING_FOR_ACCOUNTS — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for STOP_WATCHING_FOR_ACCOUNTS, a UPC-fomatted message sent to the server.
STOP_WATCHING_FOR_ACCOUNTS_RESULT — Event, class net.user1.reactor.AccountManager
STOP_WATCHING_FOR_ACCOUNTS_RESULT — Constant Static Variable, class net.user1.reactor.AccountManagerEvent
Dispatched when the AccountManager receives the result of an earlier stopWatchingForAccounts() request.
STOP_WATCHING_FOR_ACCOUNTS_RESULT — Constant Static Variable, class net.user1.reactor.UPC
stopWatchingForBannedAddresses() — method, class net.user1.reactor.ClientManager
Asks the server to stop watching for banned addresses.
STOP_WATCHING_FOR_BANNED_ADDRESSES — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for STOP_WATCHING_FOR_BANNED_ADDRESSES, a UPC-fomatted message sent to the server.
STOP_WATCHING_FOR_BANNED_ADDRESSES_RESULT — Event, class net.user1.reactor.ClientManager
STOP_WATCHING_FOR_BANNED_ADDRESSES_RESULT — Constant Static Variable, class net.user1.reactor.ClientManagerEvent
Dispatched when the result of an earlier call to ClientManager.stopWatchingForBannedAddresses() is received.
STOP_WATCHING_FOR_BANNED_ADDRESSES_RESULT — Constant Static Variable, class net.user1.reactor.UPC
stopWatchingForClients() — method, class net.user1.reactor.ClientManager
Asks the server to stop watching for clients.
STOP_WATCHING_FOR_CLIENTS — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for STOP_WATCHING_FOR_CLIENTS, a UPC-fomatted message sent to the server.
STOP_WATCHING_FOR_CLIENTS_RESULT — Event, class net.user1.reactor.ClientManager
STOP_WATCHING_FOR_CLIENTS_RESULT — Constant Static Variable, class net.user1.reactor.ClientManagerEvent
Dispatched when the ClientManager receives the result of an earlier stopWatchingForClients() request.
STOP_WATCHING_FOR_CLIENTS_RESULT — Constant Static Variable, class net.user1.reactor.UPC
stopWatchingForProcessedUPCs() — method, class net.user1.reactor.Server
Asks the server to stop sending UPC-processing notifications.
STOP_WATCHING_FOR_PROCESSED_UPCS — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for STOP_WATCHING_FOR_PROCESSED_UPCS, a UPC-fomatted message sent to the server.
STOP_WATCHING_FOR_PROCESSED_UPCS_RESULT — Event, class net.user1.reactor.Server
STOP_WATCHING_FOR_PROCESSED_UPCS_RESULT — Constant Static Variable, class net.user1.reactor.ServerEvent
Dispatched when the server reports the result of a stop-watching-for-processed-UPCs attempt by the current client.
STOP_WATCHING_FOR_PROCESSED_UPCS_RESULT — Constant Static Variable, class net.user1.reactor.UPC
stopWatchingForRooms(roomQualifier:String) — method, class net.user1.reactor.RoomManager
Asks the server to stop watching for rooms.
STOP_WATCHING_FOR_ROOMS — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for UNWATCH_ROOMS, a UPC-fomatted message sent to the server.
STOP_WATCHING_FOR_ROOMS_RESULT — Event, class net.user1.reactor.RoomManager
STOP_WATCHING_FOR_ROOMS_RESULT — Constant Static Variable, class net.user1.reactor.RoomManagerEvent
Dispatched when the server reports the result of a stop-watching-for-rooms attempt by the current client.
STOP_WATCHING_FOR_ROOMS_RESULT — Constant Static Variable, class net.user1.reactor.UPC
SUCCESS — Constant Static Variable, class net.user1.reactor.Status
SynchronizationState — final class, package net.user1.reactor
The SynchronizationState class is an enumeration of constant values describing the current synchronization state of a client-side object such as a room.
SYNCHRONIZE — Constant Static Variable, class net.user1.reactor.AccountEvent
Dispatched when a user account has been synchronized to match the state of the server.
SYNCHRONIZE — Event, class net.user1.reactor.AccountManager
SYNCHRONIZE — Constant Static Variable, class net.user1.reactor.AccountManagerEvent
Dispatched when the AccountManager's list of user accounts has finished synchronization after a watchForAccounts() request.
SYNCHRONIZE — Event, class net.user1.reactor.Client
SYNCHRONIZE — Constant Static Variable, class net.user1.reactor.ClientEvent
Dispatched when the client that triggered this event has been synchronized to match the state of the server due to an earlier observe() request.
SYNCHRONIZE — Event, class net.user1.reactor.ClientManager
SYNCHRONIZE — Constant Static Variable, class net.user1.reactor.ClientManagerEvent
Dispatched when the ClientManager's list of clients has finished being synchronized after a watchForClients() request.
SYNCHRONIZE — Event, class net.user1.reactor.Room
SYNCHRONIZE — Constant Static Variable, class net.user1.reactor.RoomEvent
Dispatched when the room has been synchronized to match the state of the server.
SYNCHRONIZE — Event, class net.user1.reactor.UserAccount
SYNCHRONIZE_BANLIST — Event, class net.user1.reactor.ClientManager
SYNCHRONIZE_BANLIST — Constant Static Variable, class net.user1.reactor.ClientManagerEvent
Dispatched when the ClientManager's list of clients has finished being synchronized after a watchForBannedAddresses() request.
SYNCHRONIZED — Constant Static Variable, class net.user1.reactor.SynchronizationState
SYNCHRONIZING — Constant Static Variable, class net.user1.reactor.SynchronizationState
syncTime() — method, class net.user1.reactor.Server
Asks the server to send the current time.
SYNC_TIME — Constant Static Variable, class net.user1.reactor.UPC
The internal message id for SYNC_TIME, a UPC-fomatted message sent to the server.
System — class, package net.user1.reactor
Version information for the Reactor client SDK.
System() — Constructor, class net.user1.reactor.System
Constructor
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